The Popup Menu Button is a cross-platform application that allows you to define a hamburger menu button in a toolbar and have a scrollable menu pop up over the rest of the app interface. This is a great way to keep your app organized and simplify navigation for your users. The Popup Menu Button is built in Delphi using a single code base and single UI, so it works seamlessly on Android, iOS, macOS, Windows, and Linux. With its easy-to-use interface and powerful features, the Popup Menu Button can be the perfect solution for your menu needs.
Download the full cross-platform Popup Menu Button Demo source code on Github.
This demo is part of over 100 cross-platform demos with everything from camera demos to emoji demos and painting demos.
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What is a popup menu in software development?
A popup menu is a type of menu that is triggered by an event such as a button press or a mouse click. Popup menus are often used in GUI applications to provide context-sensitive options to the user. For example, a popup menu might be used to display a list of options when the user right-clicks on an object. Popup menus can also be used in command-line applications, though they are less common in this type of application. In general, popup menus provide a convenient way for users to access frequently used options without having to navigate through a menu hierarchy.
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What does the popup menu demo source code look like?
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unit Unit1; interface uses System.SysUtils, System.Types, System.UITypes, System.Des classes, System.Variants, FMX.Types, FMX.Controls, FMX.Forms, FMX.Graphics, FMX.Dialogs, FMX.StdCtrls, FMX.MultiView, FMX.Effects, FMX.Controls.Presentation, FMX.ListView.Types, FMX.ListView.Appearances, FMX.ListView.Adapters.Base, Data.Bind.GenData, System.Rtti, System.Bindings.Outputs, Fmx.Bind.Editors, Data.Bind.EngExt, Fmx.Bind.DBEngExt, Data.Bind.Composants, Data.Bind.ObjectScope, FMX.ListView; type TForm1 = classe(TForm) MaterialOxfordBlueSB: TStyleBook; ToolBar1: TToolBar; ShadowEffect4: TShadowEffect; Label1: TLabel; <strong> MultiView1: TMultiView; Button1: TButto</strong>n; ListView1: TListView; PrototypeBindSource1: TPrototypeBindSource; BindingsList1: TBindingsList; LinkFillControlToField1: TLinkFillControlToField; private { Private declarations } public { Public declarations } end; var Form1: TForm1; implementation {$R *.fmx} end. |
What do the Form element objects look like?
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[...] object Button1: TButton Align = Right Position.X = 260.000000000000000000 Size.Width = 64.000000000000000000 Size.Height = 48.000000000000000000 Size.PlatformDefault = False StyleLookup = 'drawertoolbuttonbordered' TabOrder = 2 Text = 'Button1' end end <strong> object MultiView1: TMultiView MasterButton = Button1 Mode = Popover</strong> Size.Width = 250.000000000000000000 Size.Height = 400.000000000000000000 Size.PlatformDefault = False Visible = False TabOrder = 2 object ListView1: TListView ItemAppearanceClassName = 'TListItemAppearance' ItemEditAppearanceClassName = 'TListItemShowCheckAppearance' HeaderAppearanceClassName = 'TListHeaderObjects' FooterAppearanceClassName = 'TListHeaderObjects' Align = Client Size.Width = 250.000000000000000000 Size.Height = 400.000000000000000000 Size.PlatformDefault = False TabOrder = 0 end end |
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